Sep 16, 2009, 09:48 PM // 21:48
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#41
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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The funny thing is, even though they're "nerfing the R/As", they're probably going to still miss the entire point (that is, the skills they buffed in the last update are a major part of the problem). They're probably going to go off and do something stupid like nerf Death Blossom.
Last edited by lutz; Sep 16, 2009 at 10:08 PM // 22:08..
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Sep 16, 2009, 09:57 PM // 21:57
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#42
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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why else would rangers have escape and expertise? they are experts with weapons, but broken chains are bad, which is why i hope they fix the attacks, not the core of the build(escape/expertise template).
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Sep 16, 2009, 10:01 PM // 22:01
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#43
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Hall Hero
Join Date: Aug 2005
Profession: E/
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A.net giveth, A.net taketh away
Lets wait till the actually update before we complain about what is done. Speculating is one thing. Getting angry at the exact nature of the speculated solutions is another.
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Sep 16, 2009, 10:22 PM // 22:22
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#44
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Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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Quote:
Originally Posted by N1ghtstalker
nerf nerf nerf
why is everyone here on the forums nagging about nerfing?
i never hear the word buff around here which is strange
nerf flare pl0x
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Well said.
But R/As are getting a lil out of hand, i don't mind seing one or two every 5 matches, but two in every match is abit annoying.
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Sep 16, 2009, 10:36 PM // 22:36
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#45
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Academy Page
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I'm glad. It's a really boring build all around.
Not sure what it says about the game when they try to buff assassins and rangers end up being the ones who benefit.
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Sep 16, 2009, 10:39 PM // 22:39
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#46
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Mylina
Don't think that nerf is here already. At PAX they told they wanted a solution which nerfed SF but also stimulated people to group for UW and other high-end areas, gl on finding that.
~Mylina
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Deadly Paradox 10e 3/4c 15r
For 7...15 seconds, your deadly arts skills cast and recharge 25% faster. You attack and move 25% slower
UWSC gets crippled, people can still SF going as a/me and using cons, and SF stays as it is. That wasn't hard now was it?
OT
It's nice to see that the R/A abuse is getting looked at, but it would also be nice to review the dervish pvp buffs as well (I'm looking at you, armor of sancitity). There should be no reason any caster proff. should have access to a spammable defy-pain enchant.
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Sep 16, 2009, 10:45 PM // 22:45
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#47
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Jungle Guide
Join Date: Sep 2006
Guild: Terribad Turtles [TaNK]
Profession: W/Rt
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[QUOTE=keli;4857437]Because you don't understand GvG. FA is not pvp its pve...
we have a winner! Those stupid r/a's I consider far worse them the mindblast eles. They move to quick which lets them have control of the mapand they have way I mean way to much dmg.I really hope this build is fixed. But I would like escape changed not nerfed to oblivion.
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Sep 16, 2009, 10:48 PM // 22:48
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#48
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: [DVDF]
Profession: P/
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R/A's have been around for ages. they just never made it so big because there was better builds to pick from. now these so called "better builds" got hit by the nerf bat and thus the older builds are back in play.
Buff other skills. stop trying to nerf everything.
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Sep 16, 2009, 10:51 PM // 22:51
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#49
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Frost Gate Guardian
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I heard only Fox Fangs was buffed last update and then we're seeing R/As all over?
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Sep 16, 2009, 11:00 PM // 23:00
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#50
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Academy Page
Join Date: Jan 2007
Location: london
Guild: History Repeats Itself [Cry]/Get Pooped[NJoY]
Profession: Mo/
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you heard wrong
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Sep 16, 2009, 11:06 PM // 23:06
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#51
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Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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Quote:
Originally Posted by AmoebaInfectionTechnique
I heard only Fox Fangs was buffed last update and then we're seeing R/As all over?
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They buffed jagged strike aswell to a 1/2 activation. Allowed rangers to pew pew spam fast attack chains along with death blossom, leaping mantis strike and exhausting assault. Alongside practically constant blocking, 100 armour vs elemental damage and a pretty much constant IMS makes it so OP.
Just went down the list of GvG's on obs and pretty much every match had an R/A so yeah...
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Sep 16, 2009, 11:07 PM // 23:07
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#52
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Frost Gate Guardian
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Oh Fox Fangs, Jagged and Black Mantis Thrust. Only those 3 and R/As popped out like pancakes and people are even complaining about Escape?
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Sep 16, 2009, 11:13 PM // 23:13
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#53
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Quote:
Originally Posted by ll Jamie ll
Another thing that needs a nerf though; is Shovespike. (well, just the skill Shove imho)
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That wouldn't fix it. I've ran it before with Backbreaker with equal success, it's slightly harder as you have to build adrenaline but it's just as imba and nearly as brainless. There's also grapple.
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Sep 16, 2009, 11:27 PM // 23:27
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#54
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Frost Gate Guardian
Join Date: May 2009
Guild: Pshyco Ninjas [oGod]
Profession: R/
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Quote:
Originally Posted by jadedragoon
we have a winner! Those stupid r/a's I consider far worse them the mindblast eles. They move to quick which lets them have control of the mapand they have way I mean way to much dmg.I really hope this build is fixed. But I would like escape changed not nerfed to oblivion.
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But soloing R/As in GvG while run cripshot is so much fun especially when they think they can kill me.
However sway is a piece of crap build. Hooray for a better HA meta! hopefully...
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Sep 16, 2009, 11:42 PM // 23:42
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#55
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Quote:
Originally Posted by AmoebaInfectionTechnique
Oh Fox Fangs, Jagged and Black Mantis Thrust. Only those 3 and R/As popped out like pancakes and people are even complaining about Escape?
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What don't you understand? An extremely quick attack chain that even a magebane ranger will have problems interrupting, with 75% block and 33% faster for 7 out of 12 seconds, with 100 armour versus elemental damage...
Please observe and realise that 5 R/As with an order necro and 2 monks is more than enough to roll and conquer any ballanced build in GvG if done right... these teams can effectively split 3 ways.
GL versus that.
Sway in HA with these R/A is still a joke with these things. it's quite easy to get rid of, but when it is 5 R/As.......
I'm very happy to see this "nerf" go ahead. But i would prefer it if they adjust escape, because the sin chain can still be good enough for assassins to keep a viable spot in PvP (at least in 4v4...). I always thought that if escape were to recharge your attack skills, then the build would be ruined but the chain can still be used by more vulnerable classes (sins).
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Sep 16, 2009, 11:45 PM // 23:45
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#56
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: [DVDF]
Profession: P/
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Reminds me of when touch rangers first came out. just like this a simple spamable build that pissed people off.
just lol.
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Sep 16, 2009, 11:52 PM // 23:52
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#57
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Academy Page
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Quote:
Originally Posted by ll Jamie ll
I see what you did there.
No really, they are easy to kill with the right build i agree with that. I heard diversion was a non elite btw. Yes.
But also... :breath: they are annoying with the wrong build.
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EVERYTHING is annoying with the wrong build.
That doesn't mean we should nerf everything.
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Sep 16, 2009, 11:53 PM // 23:53
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#58
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Krytan Explorer
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Quote:
Originally Posted by Shayne Hawke
We've known that the skill balance was going to be tomorrow for at least a week, and we've had a pretty good sense of what's needed changing for a while now.
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We've? Who the fark are you? Everybody's sub-conscious? Well, Moe I haven't known about the skill balance for tomorrow so I appreciate the OP's post. People like you make me sic like you are the only one that matters when someone posts new or old information.
Oh and btw glad they are nerfing rangers they've had it too easy for four years as it is.
Quote:
Hallelujah. About time R/A build was nerfed. Now most people without a brain won't be playing Random Areans anymore.
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Don't bet on it, there's still the idiotic sin with Palm strike and 123 on your knees and the silly tanks that come there with stupid farming builds that have no dps just spam heal or block skills or the ever present chickenchit ranger or sin who just runs around till the timer runs out knowing full well he can't win.
Last edited by QueenofDeath; Sep 16, 2009 at 11:57 PM // 23:57..
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Sep 16, 2009, 11:59 PM // 23:59
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#59
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Commander Kanen
Reminds me of when touch rangers first came out. just like this a simple spamable build that pissed people off.
just lol.
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Problem is it is seeing play in "legit" PvP.
A.net doesn't give a crud about touchers, because real PvP has no place for 'em. The game is not balanced around RA/TA/HB/AB/or FA. PvP has always been balanced with a focus on GvG and HA. Whether you like that or not, that is what A.net's stance has always been.
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Sep 17, 2009, 12:01 AM // 00:01
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#60
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Frost Gate Guardian
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Quote:
Originally Posted by HawkofStorms
Problem is it is seeing play in "legit" PvP.
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Honor PvP (2 warriors usually.)
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